Tuesday 2 November 2010

Bouncing ball

Bouncing balls rule. 2d and 3d projects that are the same??? how cool is that. I found that the principles on doing the ball were pretty much the same through 3d and 2d. The timing was probably the hardest thing to get a grasp on, but once that was done it was just a case of tweaking, tweaking and more tweaking.

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